The one that fills the newest video slot cryptorino official site that have a backgbullet, yet another shows light lines since a line within reels. It picture is positioned above the history and the authored symbols because of the mode the z assets.
import Felgo 4.0 import QtQuick 2.0 import "slotmachine" GameWindow < // . World < // . // fill video game window with background Rectangle < // . > // create slot machine game FlaskOfRumMachine < anchors.centerIn: parent defaultItemHeight: 80 // image top 70 + 5 margin most useful + 5 margin base (Icon.qml) defaultReelWidth: 67 // visualize depth > // . > >
If we condition transfer “slotmachine” , we could are the role. I anchor it in the exact middle of the view and you may specify the fresh new standard thickness and level towards products and you may reels. Once we didn’t place a certain level for the signs, the default opinions are used for all of them. When you hit gamble, that it already research slightly an effective. But on a close look, the latest fixed height allows empty areas more than or underneath the position server.
Let’s correct that! And while the audience is at it, we are able to along with promote what you your by the addition of a handler for the spinEnded code and you will applying the new startSlotMachine() means.
import Felgo 4.0 import QtQuick 2.0 import "slotmachine" GameWindow < // . Scene < // . // add video slot FlaskOfRumMachine < id: slotMachine // i cardio it horzizontally and you may disperse they 10 px "under" the big club // since the image of the fresh new bar casts a trace towards the towards the new slot machine anchors.horizontalCenter: scene.horizontalCenter anchors: topBar.bottom anchors.topMargin: -10 // we want the newest slot machine in order to automobile-proportions according to the offered top // new slotmachine use the online game windows height with the exception of the latest topBar and you will bottomBar city // as with the big club, the bottom bar including casts a shade towards to slot servers height: scene.gameWindowAnchorItem.height - (topBar.+ anchors.topMargin) - (bottomBar.height 10) // i following assess the newest standard goods level in line with the actual slotmachine height and you may line count defaultItemHeight: Mathematics.round(slotMachine.height / rowCount) // and change the fresh new reel depth to complement the item peak (in order to maintain the fresh new depth/height ratio of the items) defaultReelWidth: Math.round(defaultItemHeight / 80 67) // speed out-of spin would be to decrease/increase including goods height spinVelocity: Math.round(defaultItemHeight / 80 750) // hook up laws in order to handler form onSpinEnded: scene.spinEnded() > // . // start slot machine game function startSlotMachine() < if(!slotMachine.rotating && scene.creditAmount scene.betAmount) < bottomBar.startActive = true // clean out player loans scene.creditAmount -= scene.betAmount // initiate host var stopInterval = utils.generateRandomValueBetween(five hundred, 1000) // anywhere between five hundred and you may 1000 ms slotMachine.spin(stopInterval) > > // deal with twist is fully gone signal function spinEnded() < bottomBar.startActive = false if(bottomBar.autoActive) startSlotMachine() > > >
I start by straightening the complete video slot below the most useful pub. Although topbar visualize also contains a trace at the bottom. Given that better club is put in addition position host, they casts its shadow onto it. A similar applies to the bottom club. Simply one to in such a case, new height of your own slot machine is set accordingly so that they convergence to the base pub.
Once function a dynamic top into the slot machine centered on brand new offered space, we plus calculate the newest depth and you may top of your own icons consequently. So that as the last action we together with size the fresh new spin speed plus the product peak. Whenever we didn’t set an active path speed, a slot machine which have shorter signs would appear shorter.